Lesson 10 - Particles
Introduction:
Lesson #10 examines Blender's Particle system.
Suggested Texbook Readings:
Read Chapter 13 of the John Blain "Complete Guide to Blender Graphics" - Particles (pages 239-282)
Video Tutorials:
10-01 - Basic Blender Particles Part 1
10-02 - Basic Blender Particles Part 2
10-03 - Smoke Particles
10-04 - Smoke Simulation
10-05 - Fire Particles
10-06 - Fire Simulation
10-07 - Static Particles
PDF Tutorials:
Lesson 10 - 10A - Swarm of Bees Swarm of Bees PDF Tutorial |
Lesson 10 - 10B - Candle (Optional) Candle PDF Tutorial |
Exercise:
Model a short smoke stack and render a 200 frame animation of smoke billowing out of the stack, something like shown in this video. (Variation) - Add sparks to the smoke.
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Lesson 11 - Constraints
Introduction:
Lesson #11 provides an introduction to the Blender constraint system - Transform, Tracking and Relationship constraints.
Suggested Texbook Readings:
Read Chapter 14 of the John Blain "Complete Guide to Blender Graphics" Child/Parent Relationships and Constraints (pages 283-306)
Video Tutorials:
11-01-RelationshipConstraints-ChildOf
11-02-RelationshipConstraints-Floor-FollowPath
11-03-TransformConstraints-CopyRotation-Gears
11-04-Constraints-Pivot-TrackTo-DumpTruck
11-05-TransformationConstraint-Microscope
11-06-LockedTrackConstraint-DriveTrain
11-07-ConstraintControls-Windmill
PDF Tutorials:
Lesson 11 - 11A - Rocket Steam Locomotive Drive Train **Lesson 11-11A Rocket Steam Locomotive Drive Train** Rocket Drive Chain PDF Tutorial |
Lesson 11 - 11B - Deciduous Trees (Optional) **Lesson 11-11B.Deciduous Trees** Deciduous Trees PDF Tutorial |
Exercise:
Add an Empty Object to the scene. Constrain your Blender Camera so that wherever the empty object moves, the camera will always point to the empty object. (Variation) - Animate the empty object.
Lesson 12 - UV Textures - Sculpting
Introduction:
Lesson #12 is an introduction to Blender UV Texture mapping procedures. It also focuses on the Blender Sculpting tool.
Suggested Texbook Readings:
Review Chapters 5.4 and 3.27 of the John Blain "Complete Guide to Blender Graphics" UV Texture Mapping and Sculpt Mode (pages 114-117 and 75-84)
Video Tutorials:
12-01 - UV Textures Part 1 - Unwrapping UVs
12-02 - UV Textures Part 2 - Rendering UV Textures
12-03 - UV Textures Part 3 - Seams
12-04 - Sculpt Mode
PDF Tutorials:
There is no lesson 12 PDF tutorial. Spend time experimenting with UV Texture mapping and with Blender sculpt mode.
Lesson 12 - 12B - Rocket Steam Locomotive Modeling (Optional) **Lesson 12-12B.Rocket Steam Locomotive Modeling** Rocket Locomotive Modeling PDF Tutorial |
Lesson 12 - 12C - Rocket Steam Locomotive Animation (Optional) **Lesson 12-12C.Rocket Steam Locomotive Animation** Rocket Locomotive Animation PDF Tutorial |
Exercise:
Add a Multiresolution modifier to the default cube. Use Blender's Sculpting tools to model a head something like shown in this image. (Variation) Add a sculpted body to the head object.
**YouTube Playlist, 150 videos/ 'Blender 3D Design Course -Neal Hirsig'